Citizen Sleeper Citizen Sleeper, by the same creator as In Other Waters and featuring amazing character artwork by Guillaume Singelin is a narrative RPG that is set within Erlin’s Eye. The station houses thousands of people struggling to make it through the interstellar world of capitalist capitalism.
You’re a sleeping creature, digital human consciousness trapped in an artificial body, controlled by a company that wants you back. It is your responsibility to find friends, gain your keeps and move through this bizarre urban sprawl if you’re hoping to make it to the next phase.
An abandoned station on the edges of a system that is in crisis. It’s deteriorated and chaotic, yet it’s in existence. Today, it is anchored by anarchic alliances, ramshackle factions , and a wish to escape the rigors of corporate control.
Each day, you wake up and decide what you want to do with it. It is possible to work in the backyard or perform shifts at the bar. Also, you can find unique items in the marketplace and street food. The choices you make can be fatal to relationships. Learn the truth. Avoid those who are after at you. Learn to survive and ultimately thrive, one cycle at each cycle.
The station hosts individuals from all walks of lifewho are trying to eke out an existence in the spotlight. Each person has their individual story to tell, no matter if they’re salvagers or hackers and bartenders as well as street-food vendors. Pick which you’d like to support and you’ll shape your future.
Infiltrate the station’s cloud and gain access to decades of digital records, find new areas , and uncover hidden secrets. You can alter your fate. If you are willing to look into the station’s network, you’ll find a wealth of corporate secrets and AIs that could be used against your.
Essen-Arp says that you’re just the property of them, a second property in a large collection of assets that stretch across the universe. In a universe in which the expansion of humankind has been marked by exploiting and extracting the most from us, we are all part of an abusive system. You must escape the makers of your decomposing body and chart your own path in a richly imagined, profoundly relevant sci-fi that explores ideas of precarity, identity and liberation.
Every cycle, you’ll be rolling your dice. It is possible to assign them to one of the numerous actions on the station. Every action you make, pick the thing that matters to you, shaping the lives of people close to you, and your station’s future.
Clocks record your actions and that of those across the station. From joining the locals at Overlook Bar to becoming a local at Overlook Bar to protecting a loved one from Yatagan enforcers, clocks allow you to keep track of your personal progress and the influence you can exert on the world surrounding you.
You are able to decide to pursue desires and not follow pursuits. It will allow you to shape the five skills of your character (Engineer Interface Endure, Intuit and Engineerer Interface), and unlock perks and bonuses that transform and alter the way that you live.
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