(Make sure that you fully-screen the screenshots above for HD resolution)
Prodeus is the first real-time shooter of old, re-imagined with modern rendering methods. The game achieves the AAA quality while still maintaining the technical limitations of old hardware.
Focus on over the extreme visual effects.
Incredible dismemberment technique
There is no end to blood!
Gameplay: Fast pace action
Hellish destruction
An energetic and uplifting soundtrack
Combat scenarios that make you feel and convincing
Heavy-duty weaponry
Many tricks to be discovered
Replayability:Continuous support
User generated content
An easy to use, level editor
Jason Mojica and Michael Voeller of Bounding Box Software are developing Team:Prodeus. They’ve been working together of FPS development for more than 25 years, and have a wealth of experience as independent artists and designers.
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